| As members of the tech, animation, computer graphics, gaming, software, and hardware developers expected, the SIGGRAPH 2019 Conference proved to be an energetic gathering for global innovation in computer graphics, animation, VR, gaming, and emerging technologies. This annual summer event returned from Vancouver to Los Angeles, its more regular site, and although the number of exhibitor booths seemed lower than in previous years, the innovation level continued its upward trend and overall attendance of 18,700 global professionals was at its highest since 2014. Nancy Burlan and Harris Fogel, posted 8/12/19 |