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Set the stage: I am in front of a monitor, about to perform some awesome licks. I leap into a wicked guitar solo and start it off pretty good. Then comes the really fast part and I mess up so many chords. I clench my guitar neck in frustration and try the song again. No, I'm not playing Guitar Hero. Instead, I'm actually playing real notes and chords written for guitar, on my actual instrument, with the help of eMedia's Guitar Method Version 4.

Thomas Fogel, Posted 12/20/2007

While Blue Raven is a new name to the Mac community, it has been around for 23 years yet only recently entered the retail space. The first product of theirs that we looked at was a competent iPod battery replacement kit, but this review is concerned with their iPod audio system, the Blue Raven Maestro 1070.

Harris Fogel, Posted 12/20/2007

A couple of years ago XtremeMac entered the Mac platform with a vengeance, entire lines of iPod accessories, earphones, and cases, all carefully designed, and marketed. Last year they showed a new audio system, the Tango, but it was in short supply. Luckily not only is it now easily available, it might be one of the best bargains on the block.

Harris Fogel, Posted 12/20/2007

Last year, we highlighted Delkin Device's eFilm Express Card 34 compact flash adapter for ExpressCard Slots as a must-have accessory for anyone with a MacBook Pro and a digital camera that takes Compact Flash cards, Delkin Devices, Kingston, Ridata, and others now make ultra high-speed memory cards, which can download data in a hurry, provided that you have a high-speed way to transfer that data. Delkin Devices' new FireWire 800/400 UDMA CompactFlash Reader-39 is a great solution. Once you've created your masterpieces in digital data, the big concern is how to archive it and on what media. Here is a quick lesson in the basic differences between some optical media choices available including the Delkin Devices Archival Gold Media and Verbatim's UltraLife Archival Gold media.

Harris Fogel, Posted 12/20/2007

In this interview with Stan Swiderski of NEC Displays we discuss the differences in LCD technology, and how best to consider the proper display for your needs. We also discuss the impact of LEDs in display technology. If you have ever wondered why flat panel displays vary so much in price and performance, this interview is for you! Recorded at the Siggraph/ACM Conference in San Diego, California, in August 2007 by Harris Fogel. Posted 12/20/2007 (16:05)

This year, Wacom, creators of the well-known Intuos line of professional tablets and Cintiq tablet displays, introduced their new Bamboo line designed for consumers. In this interview with John Bistolas of Wacom Technology, we discuss the state-of-the-art in tablet technology. For years serious digital artists, animators, photographers, and illustrators have depended upon Wacom tablets as their tool of choice. If you have ever wondered why they gave up a mouse for a tablet, this interview is for you! Recorded at the Siggraph/ACM Conference in San Diego, California, in August 2007 by Harris Fogel. Posted 12/20/2007 (7:49)

When most folks think of Pixar, they think of Pixar the animation studio, which is correct, but Pixar's roots are really as a technology company, and one of the backbones of the animation and special effects industry is their well-respected software Pixar RenderMan. In this in-depth interview with Chris Ford of Pixar, we discuss their state-of-the-art in rendering technology. For years serious digital artists, animators, special effects houses, and filmmakers have depended upon RenderMan. If you have ever wondered how those incredible special effects are created, this interview is for you! Recorded at the Siggraph/ACM Conference in San Diego, California, in August 2007 by Harris Fogel. Posted 12/20/2007 (23:55)

When most folks think of motion capture, they think of models wearing spandex suits covered with little sensors which are picked up by sensors in specially built rooms, and which can then be tracked and later have a "skin" applied. The problem with this approach is that it is both expensive and finicky. In this interview with Andrew Tschesnok of Organic Motion, we discuss their state-of-the-art approach to motion capture. By using multiple video cameras, they are able to create accurate motion captures, with a fraction of the post production work of other technologies. Recorded at the Siggraph/ACM Conference in San Diego, California, in August 2007 by Harris Fogel. Posted 12/20/2007 (7:37)

Every year we sit down with Jason Brynford Jones, also known as "Chinny" of Softimage to talk about the status of the 3D software industry, new releases and improvements in Softimage XSI 6.5 3D software. With legions of devoted fans, Chinny is always a great read on where we stand in the industry, as well we are in terms supplying talent to ever hungry studios eager for 3D animators. Recorded at the Siggraph/ACM Conference in San Diego, California, in August 2007 by Harris Fogel. Posted 12/20/2007 (21:41)

Corel Painter X is one of the most powerful tools ever created for the digital artist, and in this interview with Corel Painter Master Don Seegmiller we discuss the new features of Painter X, his approach to education, and the refinement of painting and drawing in the digital age. Author of "Digital Character Design and Painting", Seegmiller is a well-known artist in the concept art and game developer communities whose captivating images have been featured in games, books, magazines and galleries around the world. If you are working with Corel Painter, then don't miss this interview! Recorded at the Siggraph/ACM Conference in San Diego, California, in August 2007 by Harris Fogel. Posted 12/20/2007 (13:43)

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