Stay Safe from Variants with Mac Edition Radio!

 

An interview with Wiley author and educator Taz Tally, whose latest book is Photoshop CS2 Before & After Makeovers. Taz Tally is a legendary prepress master, and in this interview we discuss the common pitfalls that await folks who don't pay attention to prepress issues, and offer tips for avoiding the output blues. Recorded at the National Association of Photoshop Professionals Photoshop World Conference, Las Vegas, in September 2006 by Harris Fogel. Posted 10/11/06 (11:37)

DAM! Everything You Ever Wanted to Know about Digital Asset Management! An interview with O'Reilly Media Author Peter Krogh, author of the DAM BOOK on making sure you can find your photos when you need them. Recorded at the National Association of Photoshop Professionals Photoshop World Conference, Las Vegas, in September 2006 by Harris Fogel. Posted 10/10/2006 (23:09)

An interview with Peachpit Press Author Richard Harrington on writing a book to help teach Photoshop. Rich brings years of teaching experience, expertise with motion graphics, and a longing for the perfect book to teach Photoshop with, and wrote "Understanding Adobe Photoshop: Digital Image Concepts and Techniques" Recorded at the National Association of Photoshop Professionals Photoshop World Conference, Las Vegas, in September 2006 by Harris Fogel. Posted 10/9/2006 (10:06)

An interview with David Sparer from Canon on their new line of digital inkjet printers that push the color gamut that limit previous printer designs. Recorded at the National Association of Photoshop Professionals Photoshop World Conference, Las Vegas, in September 2006 by Harris Fogel. Posted 10/9/2006 (11:19)

An interview with O'Reilly Media Author Eddie Tapp on improving your digital photo workflow! Eddie was just inducted into the Photoshop Hall of Fame, and is the author of Photoshop Workflow Setups, among other books and videos. Recorded at the National Association of Photoshop Professionals Photoshop World Conference, Las Vegas, in September 2006 by Harris Fogel. Posted 10/8/2006 (10:57)

An interview with Kevin Connor of Adobe Systems, discussing Adobe Photoshop Lightroom, now in beta version 4. One of the biggest surprises for photographers was Adobe's introduction in January 2006 of Photoshop Lightroom, their new digital photo application aimed at serious digital photographers. After 4 beta versions, and 500,000 downloads, we check in with Kevin to find out the current status of this new imaging application. Recorded at the National Association of Photoshop Professionals Photoshop World Conference, Las Vegas, in September 2006 by Harris Fogel. (16:01)

Harris Fogel, Posted 10/8/06

Photokina is the worlds largest photography conference, with over 160,000 visitors. Held once every two years in Köln, Germany, Photokina is well known for introducing the cutting edge of photographic technology and in this interview with Innova Digital Art's Wayne Connelly, Mark Messina, and Mike Ramos-Gonzalez, we discuss their award winning new F Type Glossy fiber-based digital inkjet paper. Recorded at the Photokina Conference in Köln, Germany, in October 2006 by Harris Fogel. Posted 10/6/2006 (11:05)

 

An interview with Steve Kondris of DAZ Productions on their affordable and fully featured software for 3D computer animation and work. Well known for Bryce, Hexagon, DAZ Studio, and now Carrera Pro, if you are looking for an intro level software package or a fully featured modeler, DAZ might have a solution for you. Recorded at the Siggraph/ACM Conference in Boston, Massachusetts, in August 2006 by Harris Fogel. Posted 10/4/2006 (7:48)

An interview with Jason Brynford-Jones (best known as "Chinny") of Softimage on the status of software for 3D computer animation, as well as Softimage's 20th birthday. Ever wonder just how much has changed in 20 years, and where Softimage and XSI are today, then listen to this interview! Recorded at the Siggraph/ACM Conference in Boston, Massachusetts, in August 2006 by Harris Fogel. Posted 10/4/2006 (12:41)

 

An interview with Steven DeBenedictis of SolidWorks Corporation on their Cosmic Blobs software for 3D creation and computer animation for kids. Well known for their high-end software, Cosmic Blobs was designed for kids to learn the world of 3D. Cosmic Blobs was recently updated and is now Universal Binary to run at native speeds on Intel Macs.Recorded at the Siggraph/ACM Conference in Boston, Massachusetts, in August 2006 by Harris Fogel. Posted 10/4/2006, revised 6/26/2007 (7:52)

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